All these soundbanks,
presets and sound design/performance tools are free to download and use in your
own music (including commercial) as long as I am acknowledged and my stuff is
not redistributed or resold - donations are not
required but are appreciated and help me to purchase new plugins
which I use to create new soundbanks and Kore templates for - so what you give you recieve - thankyou ![]()
Quick links
1) Synth and effects presets
2) Native Instruments Kore templates
3) Kore templates by Losan
4) Reaktor ensembles
46 patches so far for Spectrasonics
Omnisphere, all on a vocal theme so using singing,
choirs sounds, chattering, whispering, chanting etc - although in many cases
highly transformed using granularity or other methods so sometimes they sound
more like a synth or another instrument. I made use
of many of the more esoteric sound sources like the Washing machine
"guitar" and bicycle wheel etc and several also use freeze and
chaotic capabilities to create shifting, evolving, sometimes unsettling,
sometimes very beautiful and unearthly sounds. I mainly made these to fill a
gap in Omnisphere which I felt lacked
interesting vocal patches (it does have some but not as many as I would have
liked) and so they are made for my own music - some are quite dissonant and
complex and most are more modern classical oriented - but there are also some
very ethereal pad sounds and some that would work well in most music.
There are also 46 KoreSounds
with full param mappings and attributes so people
with Kore can load these patches (assuming
they also have Omnisphere) and play or tweak
them further using the Kore controller.
VoxWorks
VoxWorks for NI Kore 2
some demos:
Virsyn Poseidon
Here's a bank of mine for Virsyn Poseidon of 52 patches. I have also
made KoreSounds for most of these (not all yet).
Poseidon is one of my favourite synths
and I am continuously
SW Poseidon bank
SW Poseidon bank KoreSounds
Some music made with single patches is
here:


the Poseidon zip also contains data
analysis patches (vrd format) that need to go
in the data folder (it includes a few Virsyn
Cube data files with the dev's permission)
Poseidon KoreSounds
I have also converted the entire Factory
bank, the Virsyn factory addons
bank and all the free third party banks to KoreSounds
using a Kore template provided by Eric Wistrand. I added attributes to these so they are
searchable using Kore's librarian features. These can
all be downloaded from the Virsyn User Forum
XILs-Lab Corner - sounds for XILS-Lab synths
XILS 3 Unquiet
Night (NEW)
A bank of 51 patches
for XILS-Lab XILS 3 -
Humanoid Scanned Synth Pro 2
1 bank so far for
this very original synth using the Scanned synthesis
technique. I also contributed to the
factory bank
Scanners bank
u-he Corner - Sound for u-he synths and effects
DIVA-Nation for u-he DIVA (NEW)
Many
of these patches are in the DIVA factory bank but some didn't make it
but I still like them and maybe someone else will find a use for them
as I am posting them here - also I have made a few edits and changes so
some are subtly different
u-he ACE
200 presets for u-he ACE (I also
contributed to the Factory bank)
ACE 100
This
was the first preset bank released for ACE - a mixture of sounds sorted into categories (a few also made the factory bank)
Heavy
Industry
50 patches - Mainly heavy noisy industrial, sci fi
and mechanical sounds, very much in a "Forbidden Planet" vein
Odds and
Sods
50 patches - More of a mixed bag, some
acoustic modeling, heavy basses and keys etc
u-he UHBIK
Metal Phish for Uhbik S
G-Spot
for Uhbik G
also I have presets in the factory banks
of several other Uhbiks
u-he TripleCheese
I've made 2 banks so far for this unique
and highly expressive comb based synth. I will
probably make more as I can't seem to get enough of this synth.
Camembert
Electrique (UPDATED again)
40 patches with a prog
theme - mostly spaced out and proggie sounds but also
some great plucked and flutish sounds and even some
very phasey and funky clavinets
The Cheese
Shop (NEW)
40 new patches - even though I tried my
best in the last bank I felt I could not have fully plumbed the depths of
cheese related puns without making a bank called "The Cheese Shop"
inspired of course by Monty Python's classic sketch. Be warned
- the sounds are mostly "a bit off" - cheese is strangely absent
and there's a lot of craziness, but there are also a few more tuneful fromages to the Terpsichorian
Muse, not to mention that "bloody bazouki!!".
u-he Tyrell N. 6
Tears in the Rain (NEW) - a small bank (37 patches so far) for
u-he's new free synth, Tyrell N. 6. I suspect the
reason for the name should be obvious to any Blade Runner fans. The patches are
a mixture of basses, leads, pads, keys, some percussive bells/chimes and sci fi FX sounds.
u-he misc banks
ZebraKore
remixes vol 1
This is the first set of patches created using u-he
Zebra and NI Kore 2. The idea was to use Kore 2 to extend the possibilities of my favourite Zebra patches - so starting from a single patch I
created variations for the other 8 slots in the Kore morphpad, ending up with a sound that can be morphed in realtime.
Each ZebraKore remix sound is designed to be an instrument in it's own
right and I have customised the template for each sound to match the
modules used in that particular patch. NB: Although for my personal use
I have created KoreSounds based on banks I own, for sharing in public I
have only used the factory bank or free third party banks I have permission
for. Many thanks to Michael Cavallo
for permission to include patches from his excellent Zebra Visions bank.
I have also included a few remixes of the factory sounds that were made by
Howard Scarr so thanks also to Howard.
u-he
ZRev bank
Also I created some KoreSounds
using NI Kore 2 demonstrating ways of creating a
morphing reverb using ZREV - each sound can morph between 8 spaces with almost
infinite variations in between - ZREVMorphs
Zebra Bugz - this was a proof of concept bank created to explore
the possibilities of using Zebra as an effect before Zebrify
was developed (it has an audio in although technically that was a bug hence the
name). I also reworked a few of these to create a small Zebrify
bank called Zebri-lo-fi (so far the only Zebrify bank) - both can be downloaded from here:
http://www.u-he.com/PatchLib/zebra.html
I also made a demonstration patch using
these in NI Kore 2 with the morph controls for
extra sonic mayhem - it's in the Zip for the Zebra 2 Koresounds
below
ImageLine Ogun - Enharmonic
Spaces (NEW)
18 morphing metallic sounds made with Ogun and NI Kore. I've included
the fxp sounds for Ogun and
ksd's for Kore, which also
have full attributes, user notes and params mapped
and the morphpad set up to change the timbre of the
sound with the Kore hardware controller (you can also
use the XY in Ogun)
ImageLine Sakura - Hanami (NEW)
Since the name Sakura that ImageLine's
physically modeled string instrument is given, refers to cherry
blossom, Hanami seemed particularly apt for a preset bank aimed at
showing off the beauty of the instrument. Hanami is the Japanese traditional
custom of enjoying the beauty of flowers, particularly cherry blossom. This
bank of 30 presets for Sakura and 30 corresponding Kore
Sounds (with attributes, controller mappings etc) includes Asiatic and Western
tones, traditional instrument sounds, and new or hybrid sounds impossible to
create using sampled instruments.
Hanami
for Sakura
Hanami KoreSounds for NI Kore
2
This
bank takes my favourite presets from Doppelmangler converted into
Koresounds for NI Kore 2 and adds additional variations that can be
morphed between so you get 8 presets per sound and many more
possibilities for mangling and movement. Also Kore 2 overcomes some of
the limitations of Doppelmangler's own preset management and enables
Doppelmanger to be controlled and played in realtime without needing to
open the gui. Based on my template for Doppelmangler (posted in the
Kore templates section)
Augur 2 - Prophecy
bank 1
Presets made in collaboration with Midiworks for the freeware Prophet VS clone AUGUR by Antti
DASH Signature EVE
Key S Tones. 50 presets; mainly classic piano and keyboard sounds
based on a limited sample palette from the default soundset.
In bnk and fxb formats.
Miles Beyond. 50 presets; based largely on the HQFS1 soundset but mixed with the default soundset, concentrating mainly on pad, plucked and fx sounds, many influenced by Miles Davis and Mahavishnu Orchestra textures. Note this is an updated
version of the first HQFS1 preset bank I made a while back (I was
involved in creating the commercial version of this bank). In bnk and fxb formats.
DFX
Transverb 3 banks 1 2 3
Made for Smart Electronix amazing delay-buffer effect from the Super
Destroy Effects suite. This is one of my favourite effects.
NuSofting Modelonia - Hybrids
Presets for the physical modeling
instrument Modelonia by DASH Signature
Also for Modelonia
- an experimental set of KoreSounds that use NI Kore 2 to enable morphing between various physical models
such as from strings to brass or woodwinds - Modelonia Explorers (Updated)
New for Modelonia - Intermorphs - this bank explores sound-spaces in-between
traditional acoustic instrument types such as brass and strings or woodwinds
and plucked sounds - only possible with a physically modeled
instruments
FXPansion Orca - Killa Wails
Presets for FXPansions gutsy experimental monosynth
Orca. These are numbered to follow on from the
main bank so just drop them in the presets folder.
FXPansion D-Cam Synthsquad
A small collection of Koresounds
showing how to create morphs between presets in Cypher
- this enables some really complex and organic fx sounds to be created - Cypher Morphs
XOXOS Steam - ooops I did it (again)!
Some pretty messed up sounding presets for
XOXOS' great Fizmo inspired creation, Steam.
Camel Audio
2 banks for Cameleon
are in the User Library - these are Metamorphosis and Industrial
Also in the user library you will find KoreSounds converted by me using my own template
for the factory banks for CamelPhat and Camelspace, and the Biolabs Absynth SoundBanks.
Modart Pianoteq 3
A small bank of 12 physically modeled bell, percussion and keyboard sounds
These are templates for various plugin
instruments and effects to enable them to be used in NI Kore
2. They serve both as a layout for the hardware controller and as a template
for the creation of your own sounds or importing presets from the plugin (where supported). They ensure that every time you
load that plugin it will be set up with the
appropriate parameters already mapped to controls.
I have made templates so far for over
50 synths and effects including:
u-he Filterscape effects and synth
u-he MFM2 delay effect
u-he Uhbik
effect plugin suite
u-he Zebra 2 synth
(including templates for Zebrify, ZRev and
Zebralette, a tutorial guide on how to use it in Kore and some demonstration KoreSounds)
u-he ACE synth
u-he TripleCheese
u-he
Zebra CM (NEW)
all u-he Kore
templates (apart from ZebraCM) along with some
tutorials and demo patches can be downloaded from the u-he patch library here
u-he
Tyrell N6 (NEW)
Kore template for u-he's new free synth
Tyrell N6
The synth itself can be downloaded from here
u-he DIVA (NEW) - the new VA from u-he - template here
additional Kore templates:
Templates for Native Instruments Reaktor ensembles:
Reaktor LazerBass
- this zip contains the Kore template with all params mapped plus the complete factory banks converted to KoreSounds with attributes
Reaktor Prism - a comprehensive template
for Reaktor's newest physical modelling
ensemble. The template can be used to control Prism while playing it as well as
to convert the banks of snapshots to KoreSounds.
However Prism also responds very well to preset morphing which adds to its already formidable capabilities as a performance synth, so you can also use the template to set up
variations that wil respond to the Kore controller in real time. I have also made 3
example KoreSounds, each with 8 morphing
variations, showing some of the expressive potential this has musically
Update - the above templates and ksd's use the
original Prism Player file but if you want to save new snaps (assuming you have
the full Reaktor) you need to convert it to a full
ensemble (.ens format) in Reaktor
so I've also made a template for the .ens version -
this will only work if you have the full Reaktor - Reaktor Prism ens
template
Prism
Mikro Morphs - this bank of 72 KoreSounds is for Reaktor Prism
and Ni Kore 2 - it is based on the free bank for
Prism Mikro converted to KoreSound
format but each Sound has 8 morphing variations and uses a much more
comprehensive Kore template for Prism than the one NI
have provided enabling full control of params. It was
made with the full version of Prism so I am not certain if it will also work
with the free version "Mikro Prism"
Reaktor Spark
Templates for the Reaktor
Player
and Ensemble
versions (note these are not based on the Kore Soundpack versions but were independently created for the
new R2 versions and offer more comprehensive control of all parameters)
Metaphysical Function Stereo - MF
Eternity Morphed
This bank of 30 KoreSounds builds on the MF Eternity bank
for Metaphysical Function Stereo made by Simon Stockhausen but adds 7 more
variations per patch for a total of 8 morphing variations. They only work with a
modified version of the ensemble that has automation fully enabled - that can
be downloaded from the Reaktor user library here
Follow the instructions on the User library page to add these sounds to Kore 2.
Reaktor Razor
Here's a draft version of a Kore template for
controlling NI's new ensemble for Reaktor,
Razor, in Kore 2. It was a bit complicated to create
so is not perfect yet - Razor works fine in Kore but
not all params are automatable and the layout is not
well optimised for Kore so
I have had to make some compromises. Because there are so many osc and filter types available I have made some user pages
do multiple duty for all OSCS and also for filters
that have the same layout/auto ID's but it doesn't
work for all so some filters have their own user pages. It should be fairly
straightforward though.
The zip contains a version for the nkplr (Player)
version and one for an ens version as personally I
like to work with the ens version as I like to then
be able to mod it but some may only have the Player. I have provided a path for
where I placed my ens
version but you should be able to change it. This template can be used to
import all the Snaps as KoreSounds as well as to
control this very playable synth.
Cakewalk Z3TA+ 2 (NEW)
AAS Chromaphone (NEW) - the new physically modeled instrument for percussive sounds
Arturia Oberheim SEM (NEW) - template for the new VA from Arturia
Madrona Labs Aalto (NEW)
2C
Aether reverb - this template is set up with 8 morphing variations as an example of
how you can create morphing spaces with this plugin
when used in Kore 2
Arturia Prophet V (note this is for
version 1 as I do not have version 2 - it might be compatible but I have no way
of telling for sure)
Camel
Audio Alchemy
Camel
Audio CamelPhat 3
Camel
Audio Camelspace
Camel
Audio Cameleon 5000
FXPansion DCam SynthSquad (updated - added FUSOR template)
NewSonicarts Granite granular synthesiser (preliminary release)
ImageLine Harmor (NEW)
Imageline Ogun
ImageLine Sytrus (updated)
ImageLine Sakura (NEW)
ImageLine Morphine (NEW)
impOSCar 2 (NEW) - template for updated version of this awesome synth. I might make one for the fx version too if there is sufficient interest
NuSofting Modelonia
Terratec Komplexor (use version 1.0.1.0 - in later versions automation is
broken)
Spectrasonics Omnisphere (updated to version 1.5) This is a
comprehensive Kore template mapping almost all the params worth mapping for layers A and B. Best if you want
to go in depth into the Zoom views and more comolex
modulations etc.
Spectrasonics Omnisphere
performer version (NEW) Save and morph between Orb positions in realtime! This is a more streamlined Kore
template that just maps the main params useful for live
playing but doesn't go into as much detail as the above version. Maps 60 odd params instead of well over
200. The reason being is after some testing I found it impossible to
save Orb positions to the variations pad with the full template which turned out
to be because so many params mapped were clashing
with the Orb's mappings (essentially Kore and Omnisphere were fighting each other over the same
mappings). So I've aimed for a tradeoff here - cut down to the bare minimum it
is possible to save Orb position variations but hopefully without sacrificing
too much functionality. So with this template you can:
1) Save up to 8 "sweet spots" as
patch variations (so creating, in effect, "Metapatches"
that can then be saved as KoreSounds)
2) Morph in realtime
between them (with inertia turned off of course)
3) Create a more precise path for the Orb
cursor to follow than you can just relying on the inertia settings
4) If you have the Kore
controller it also means you can have hands-on control over the Orb (and other params) without even needing to have the gui and computer screen open.
Vember Audio Surge (updated)
Big
Tick Rhino
Rob
Papen Blue
Scanned
Synth Pro 2
Access
Virus Ti plugin
WhiteNoise Doppelmangler
(this is set up with the morphpad controlling
the Mangle FX sliders for easy sound mangling. However note this is set up for
demonstration purposes - if you use this template to import any Doppelmangler presets as KoreSounds
be sure to delete the snaps first and create your own otherwise it will change
the sound of the preset)
WhiteNoise Zerovector
ZeroVector + Wusik VM - this is an alternative version with additional
preset management capabilities provided by Wusik
VM. You will need this in your VST folder too for this template to
function
WhiteNoise Additive (NEW)
GrooveCube Exciton 2
Tone
2 Firebird (note this is wrapped in Wusik
VM to enable proper preset management so you need Wusik
VM installed too for it to work)
Anamark
Augur 2
Abakos Pro
Concrete
FX Kubik 2.5
(updated)
reFX Claw
PSP
Nitro - complex filter and multi effect (NEW)
FabFilter One Full and CM Edition (NEW) - same template works for both
Linplug Alpha 3 CM Edition (NEW)
SugarBytes Artillery 2 CM Edition (NEW) - includes 2 example patches made with morphing snaps
- results are a bit unpredictable though - could be used as a poor man's
"The Finger"
discoDSP Discovery Pro (NEW) - this template enables comprehensive control of all 4 layers of the synth
AAS
String Studio (NEW)
Little
Endian SpectrumWorx 2
(UPDATED for v2.6) - controls this sophisticated modular
multi effect. This template takes advantage of the clever way automation params are allocated in SpectrumWorx
which is based on position rather than module - so although there are many
different modules it will always be set up to control what is loaded
AudioDamage Discord 3 (NEW) - this zip contains a Kore template for this granular pitch shifting plugin and the factory sounds, imported and converted to KoreSounds using the template
Admiral
Quality PolyAna (NEW)
- template for this complex beast of a VA.
This synth has over 230 params
so I have prioritised the ones most useful for
performance to keep it down to 12 user pages - otherwise it would not be very
usable
KORG Legacy Collection templates (new
and updated)
Although Kore 2
comes with user pages for all the Korg Legacy
collection synths except for the MonoPoly
they are limited to one or two simple pages and do not cover all editable params. These do. In the case of the M1 this is still
limited as most params are not automatable
unfortunately, and in the case of the Wavestation the
Kore User page covers everything already, but the
others will have considerably more editability and
playability with these templates. KORG LC presets are also importable so you
can use these templates as a starting point for converting all your KORE LC
presets to KoreSounds.
KORG
MS20
KORG
MS20 FX
KORG
Polysix
KORG
MonoPoly
KORG
M1
KORG
Legacy Cell
XILS-Lab
PolyKB II
Template for performing with this
excellent emulation of the RSF PolyKobol Analog
synthesizer with its morphing oscillators
XILS-Lab XILS 3
Template for performing with this
excellent emulation of the EMS Synthi modular analog
synthesizer
XILS-Lab Synthix (NEW)
Template for performing with this
excellent emulation of the Elka Synthex analog
synthesizer
Ohmforce Ohmicide Factory Content
Here is the complete Ohmforce Ohmicide
Content (120 Metapatches) saved as koresounds with dedicated control pages for all parameters.
With kind permission by Ohmforce.
Thanks to Losan for making and posting these.
FabFilter Timeless 2 Factory Bank
Converted to Koresounds by Losan
FabFilter Twin 2 Factory Bank
Converted to Koresounds by Losan
Spectrasonics Atmosphere Library
Losan
converted the entire Atmosphere library to Koresounds with full
attributes for easy searching - this is just for the original plugin
Atmosphere and will not work for the Atmosphere library sounds in
Omnisphere
Kore template for controlling Linplug Alpha 3 synth
Kore
template for controlling Linplug MorpheX synth. The zip also includes a
.ndp format file for MorpheX - ndp is Kore's built-in controller format
- read instructions in zip
A template and the entire factory sounds converted to KoreSounds for this multi effect plugin
G-Force VSM - Virtual String Machine
Zip contains a Kore template in .ksd and ndp formats for this emulation of various classic string synths - read instructions for installation. The entire factory content converted to KoreSounds can be downloaded from G-Force's site here with kind permission of Dave Spiers:
http://www.gforcesoftware.com/patches.php
Kore template and factory patches for this hybrid reverb plugin converted to KoreSounds by Losan
WilderBeast 2006
An updated and completely overhauled
version. It's still based on an original
Reaktor 3 ensemble by David Hobson (not the Signature
version) but now has a brand new R5 interface and some extra features courtesy
of the hugely talented Donovan Stringer as well as an updated bank of 128
patches - about half from the original (though some further edited to take
advantage of Reaktor 4 and 5's unison features) and
the rest by myself. Donovan has also started a second bank and I will be adding
more when I get a chance. There is now a new delay and filter unit (borrowed
from Kaleidon) which adds much more flexibility and a
smoother sound to the patches and Donovan has also added an Overdrive section
that can be turned on or off as required, which really adds extra bite to many
of the sounds (though use with caution)
This is a very flexible synth that can create sounds ranging from classic analog phatness to huge pads/soundscapes
to spaced out EMS Synthi on steroids type sounds. Endless modulation possibilities and great fun though very deep
too.
As this is such a complex beast the new gui has a lot of user friendly features to help tame it -
full tooltips, clearer layout, separate randomising
scopes for synth and effects, a userguide
for the modulation matrix (which is now on panel B) and tooltips showing
assignments, switchable interface for Oscs, filters and LFO's etc
WilderBeast 4.5
This isn't an original creation but it's a
mod of the original Reaktor 3 Wilderbeast
by David Hobson (not the Signature version) with a new GUI by Donovan Stringer
and myself and a full bank of 128 patches - about half from the original
(though some further edited to take advantage of Reaktor
4 and 5's unison features) and the rest by myself. I think this is a very
flexible synth that can create sounds ranging from
classic analog phatness to huge pads/soundscapes to spaced out EMS Synthi like weirdness. Endless modulation
possibilities and great fun though very deep too.
MetaToy 2
Glitchy and Scratchy meet Theramin
and Mash it up!
MetaToy 2 is based on an old R3 ensemble but rebuilt with new
GUI, patches etc. It's capable of generating similar visuals to Metaphysical
Function but unlike MF is not designed to just run and generate ambient sounds
- you create your own sounds and visuals by scratching on the screen and/or
using your midi keyboard (I tend to use both at once, mouse in one hand and
midi keyboard with the other). The filter is also XY controllable.
This is a very expressive instrument and
even very tiny subtle movements can radically shift the sound - and also just
holding the mouse in one place can generate variations of pattern and sound for
many patches. On the other hand wildly scratching around with the mouse can
create sonic mayhem (watch the speakers though). So try everything - its made to be played with!
The sound can be a bit like MF but its mainly generated by pitch shifting and filtering and
doesn't incorporate samples so it's probably more suited to whacked out space
type sound effects and scratchy tape fx sounds.
Stephen Wey
2010
Fingermarks.co.uk